You can expend a charge from this amulet to divine the presence and appearance of every nearby construct. The nature of these handwraps enhances the effectiveness of Unarmed Strikes.Ī bard can use this instrument to empower his or her Bardic Inspiration, and improve the DC of bard spells.Ī tiny box that attaches to a weapon and duplicates any nonmagical ammunition that is in a weapon when you make a ranged attack with it.Ī trinket that allows one to respond swiftly in battleĪn amulet boosting your critical hit rateĪn amulet tied to the origins of the wemic race Makes loading a black powder firearm a breeze. You have truesight out to a range of 60 feet, and you can use your action to ascertain specific information about creatures in this range. Once every two days, this figurine of wondrous power can become a Tiny mastiff for up to 8 hours.įlowery patterned gloves packing an awakening effect Magical, mastercraft artisan's tools of any variety which grant a bonus to checks made using them.Ī fruit made from death and suffering that allows you to become a hybrid.Īn ancient helmet made out of dark Abraxonian steel styled in a Imperial Roman fashion complete with a faceplate designed like a generic face with holes for the eyes and mouth.Ī scar that brands onto your face in exchange for power over acidĪ small pouch, capable of producing handy items in times of need 2 Wondrous Items Based on Existing Fiction.Fomorians and their ilk inhabit underground palaces in the Dreaming. Some empyreans maintain a semblance of rulership within dungeon prisons, while others wander in exile far from the Material Plane. On a success, a creature takes half damage. Until the end of the empyrean’s next turn. On a failure, a creature takes 24 (7d6) thunder damage and is Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution The empyrean flies up to half its fly speed. The empyrean can’t use this option if it has cast a spell since the start of its last turn.įly. The empyrean makes a weapon attack.Ĭast Spell. It regains spent legendary actions at the start of its turn.Īttack. Only one legendary action can be used at a time and only at the end of another creature's turn. The empyrean can take 1 legendary action, choosing from the options below. The empyrean magically changes its size between Gargantuan and Medium. The target repeats the saving throw at the end of each of its turns, ending the effect on a success. One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throwįor 1 minute. Hold Monster (5th-Level V, S, Concentration). , taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success. Creatures in the area make a DC 23 Dexterity A column of divine flame fills a 10-foot-radius, 40-foot-high cylinder within 60 feet. , taking 28 (8d6) lightning damage on a failure or half damage on a success.įlame Strike (5th-Level V, S). Each creature in the area makes a DC 23 Dexterity A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. On a failure, the target is pushed up to 30 feet away and knocked Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage, and the target makes a DC 25 Strength Melee Weapon Attack: +17 to hit, reach 10 ft., one target. A titan doesn’t require air, sustenance, or sleep. The empyrean regains 10 hit points at the beginning of its turn as long as it has at least 1 hit point. Plane shift (self only, can’t travel to or from the Material Plane)Īgainst spells and other magical effects. It can innately cast the following spells, requiring no material components: The empyrean’s innate spellcasting ability is Charisma (spell save DC 23). , the empyr ean adds its full Dexterity bonus to its Armor Class (already included). Senses truesight 120 ft., passive Perception 17Īgainst an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Saving Throws Str +17, Con +17, Int +13, Wis +14, Cha +15ĭamage Immunities radiant damage from nonmagical weapons Mythological Figures & Maleficent Monsters.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |